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java.lang.Objectsmithers.logicpuzzles.HanjieState
public class HanjieState
Class to store the state of a hanjie puzzle.
| Constructor Summary | |
|---|---|
HanjieState(Hanjie puzzle)
Constructs new solver for the specified puzzle. |
|
| Method Summary | |
|---|---|
void |
clearState()
Clears the state of the puzzle. |
Hanjie |
getPuzzle()
Returns the puzzle which this is a state of. |
int |
getState(int row,
int column)
Gets the state of a specificate pixel. |
boolean |
isSolved()
Determines whether or not the puzzle has been completely solved. |
void |
setState(int row,
int column,
int state)
Adds to the attempt at solving the puzzle. |
java.lang.String |
toString()
Generates a String representing the current situation of the
puzzle. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public HanjieState(Hanjie puzzle)
puzzle - the puzzle| Method Detail |
|---|
public Hanjie getPuzzle()
PuzzleState
getPuzzle in interface PuzzleState<Hanjie>Puzzle which this PuzzleState relates to.
public int getState(int row,
int column)
row - the row index (from 0)column - the column index (from 0)
row, column column
public void setState(int row,
int column,
int state)
row - the row index (from 0)column - the column index (from 0)state - the index of the colour to set coloured, 0 for not
coloured, or -1 to resetpublic void clearState()
public boolean isSolved()
PuzzleState
isSolved in interface PuzzleState<Hanjie>true iff the puzzle has been completely solvedpublic java.lang.String toString()
String representing the current situation of the
puzzle. Represents unknown as a grave accent '`', white (unfilled) as a
space ' ' and colour 1 as a hash '#'. In colour puzzles, for i>1
it represents colour i as (char)(0x0022+i), i.e. Unicode
characters continuing from '#'.
toString in interface PuzzleState<Hanjie>toString in class java.lang.ObjectString representing the state
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